For me the mod wishlist is quite long:

Increase party size to six.
Keep companions who are not in your active party beyond the end of Act 1.
Allow simultaneous access to all companions' inventories when in camp.
Bring back the option of team-initiative.
Reduce elemental surface effects.
Make selecting your whole party and moving your party like how it is done in most other cRPGs.
A true pause function for single-player during exploration where time does not pass anywhere within the game.
Reduce the difficulty of die-roll checks for avoiding combat encounters to make that a more realistic option.
Give more XPs for any and all things beyond killing something.

Last edited by kanisatha; 12/10/20 01:16 AM.