The issue to me is also, that they work around armor class.
I did a run with a "tank" fighter. so heavy armor, shield, defensive training and shield of fait cast on him for AC21. Wich is supposed to be pretty damn amazingly good on early levels.
Yet the goblins shoot fire arrows, they miss, but the AOE that does not allow for a save hits me anyways and deals damage. And since it´s a dot it easily deals as much damage as a ordinary hit of a bow, even if they miss.
so whats the point in scaling up AC? Thats BS.

I´d suggest fire arrows:
- Dealing +d3 fire damage on hit.
- No aoe
- Not setting surfaces on fire, unless you specificly target the surface (and therefore give up the damage with the arrow)
- Reflex DC10 safe to be set on fire for 1 damage DOT for like 2 rounds, if they really really really want to have a burning effect. But allowing for a save should be mandatory.

for reference: The +2 arrows of fire in BG1 had d6 fire damage, negated by a successful spell save.

Last edited by DuderusMcRuleric; 12/10/20 08:23 AM.