They are easy pickings once you realize that they patrol the area and you can easily take superior positions and spread. Then you can take a ranger or rogue and nuke one of them out of stealth, while another is far away. You will trigger combat with both, but it will take the second Minotaur good 2 turns to even get in range for jump if you do it right.

Yes their jump is nasty and all, but there's only 2 of them and you can legit take out one in a single turn or two turns with its puny 70 HP, the remaining one you can just outheal anything he does and even if he downs someone, just pick him up and whittle the remaining minotaur's pitiful 70 HP.

This baiting tactics works for almost every such fight. Phase Spider boss? You can pretty much instakill smaller phase spiders from stealth without triggering the boss, then the boss alone is much less of an issue. Gith patrol? Set your archers and casters on bridge and send tank to do the talking, conveniently our green friend is the tank so it even makes RP sense for her to initiate talk. Yes they can Misty Step once and you can just toss them off the bridge.

You can even go nuclear option, there are a lot of explosive barrels all around the game and you can stash them in your camp chest and carry 1-2 with you for emergencies. Throwing that one is basically like casting Fireball if not better.