Have to say I agree, it seems like allot of the rogues main "arsenal" has been taken from it, whether it be from how they want BG3 to play out or something else I'm not sure.
Which isn't a problem so long as something equivalently strong is put in its place. I dont really feel like that's been done, sure 2 bonus actions is cool for a thief, but to get that we lost so much. Sneak attack scaling, expertise, disengage as a bonus action being taken away as a special ability.
Needs to be abit more give and take than anything else, for example; I'd rather the sneak attack scaled than I got 2 Bonus actions, because that doesn't really punish the ranged rogue builds so many players typically do etc. Kinda forcing our hand into dual welding due to lack of other strong options.
This may all be just because it's EA, atleast I hope so.