Although I agree to some extent, I do feel like the game should take a different approach to 5e in some regards.

Shove as a bonus action will be less impactful at later levels. Sure, at level 4 a wizard with 8 strength can shove a goblin off a cliff, but at level 10 I doubt he will be able to do that with creatures that the party will be facing. Plus, I think it is fair to let verticality shine in this game - whenever I play 5e most of our combat encounters take place on a flat surface with some cliffs at best. This is because it is hard to both to draw understandable maps and to imagine spaces with 3 dimensions in mind.

The disengage/jump as a bonus action - I do feel like it is very powerful. On the other hand though, if I didn't have access to it I wouldn't ever start combat encounters by chatting to the enemy - which is an integral part of the game.