Originally Posted by Eugerome
I personally like the environmental damage that the game adds to DnD.

I like it too in principle but it needs to be tuned down for sure.
And a Cantrip leaving a splash effect on ground should be possible only in minor chances and/or IF the target is particularly flammable (i.e. wood, tall dry grass, oil) not everywhere, not almost at every cast.



Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN