There was a Wild West one. I'm not sure if it was an RPG though. Desperado perhaps? It was isometric like Divine Divinity, but was more puzzle based than combat. I don't know if it had experience levels or not. I didn't think much of it playing it in the shop.
I have been working on a tech-file for a Sci-i RPG. I'm not likely to actually make it, but I like coming up with the ideas in my spare time. I've got almost all of the rules and weapons and skills together, but buggered if I can come up with a decent story or setting.
I have a few ideas which need to be incorporated for the game to be playable, so it will most likely be planetary based. I was thinking a setting similar to Final Fantasy: The Spirit Within, but not with phantoms. It's still very early and needs a lot of work, even just for the rules.