Originally Posted by Demoulius
Imo the fact thst we have checks isent the problem, its the fact that we dont have degrees of failure and some have very harsh consequences.

Example: players want to haggle to get a little bit more gp for their loot so try to haggle with a blacksmith. Succes would give them abit more gp. Crit succes would give them the same price hike and better prices in the future. Failure you get what the merchant offers or take it elsewhere. Crit fail you insult the blacksmiths ancestry and not only dont you get any gp. Roll initiative b**ch!

With larian we only have normal succes and crit fails.


I tend to feel that this is a big part of it....like in a conversation where you are determining the life and death of a child, it shouldn't come down to a single arbitrary die roll.