I don't want a game I play to have busy work like having to run out of the dungeon. Hell, in DnD campaigns leaving a dungeon can be as fast as saying "we leave the dungeon". Which is effectively "fast travel"
That's the point - don't
Just stock up healing potions, prepare healing spells, maybe even save wands with healing spells and such.
Dungeons meant to be harder, and required proper preparation.