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#691250 12/10/20 04:14 PM
Joined: Oct 2020
Location: Netherlands
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Here's a big concise open ranting letter on how happy I am with how it turned out!

Dear Larian Studios,

I was just now having *so* much fun in early access, that I figured I'd mention just how well I think this turned out. I *love* it. I've been waiting for this to happen for over twenty years, and I admit; I was skeptical when you announced it, albeit not vocal about it. After fiddling with early access for about thirty hours this weekend, can honestly say that I have not been this excited about any single game since BG2. Eh, well. Dragon Age Origins comes close, I suppose. But this has better hair styles, so you don't need to worry about that too much.

[snip] Yeah, I don't want to spoil anything. Here was an exciting story about an elven rogue sneaking about a spider-infested-cave, that you actually showed in a video at some point, but.. Nah, I'll get rid of it. But I had tons of fun, honest! [/snip]

But, honestly, you nailed the combat. Turn based is fine, because there is SO much to consider, you'd have to pause constantly anyway. Also, the AI could never be this clever in real-time. From a technical standpoint, but also vs the player. No one could keep up with all the terrain/flying/teleporting/barrel tossing etc.


And that's just fighting! By Helm, also you nailed it when it comes to choice and consequence! Modern games' choice is either: "Solve this problen by being nice, clever or mean, but solve it regardless and be rewarded, good for you, mighty hero!" This time around, you have all these options; plus lying; plus a get-out-of-jail-but-loose-something-of-yourself-so-not-exactly-free-card [haven't figured out exactly what I lost, but it scared me regardless] - and you can succeed or fail at all of them. Except that one thing, of course. Authority. You might be rewarded, but it's not a given; the outcome isn't a guarantee and there is a sense of dread with each roll, there is that typical D&D outcry when you roll a one on your best skil! It really is a computer D&D adventure, and I love it.

Exploration? You nailed it. On my very try at this, I went Default Vault Dweller, recommended stats.... 'cleared' that dungeon that black-haired companion lady is in front of? Yeah, my dark-visioned [because of the Demon Eyes] perceptive rogue did a whole lot better at actually finding the things that were in there. Eventually, took a few tries. That's how it should be. Not everyone is good at all the same things, not every playthrough is the same. I don't need a reward for just playing, I want to earn the rewards through my own, and my characters ability. Loot is excellent! Yes, now magic items are hard to come by and rare. As it should. Also, I see all kinds of super-fun-stuff that give options, instead of stats. Again, I'll refrain from spoiling, but I certainly have favorites already.

Thank you, you did a hell of a job; and I can't wait to see what Sorcerous Sundries has for sale.





Fear my wrath, for it is great indeed.
rodeolifant #691334 12/10/20 04:40 PM
Joined: Mar 2020
Location: Quebec
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Agree that positive feedback must not be forgotten (I was a bit forgetting myself).

I play it really slowly, savor it, and I am having fun.
Really like the visuals / environments and exploring.

The combat, even with all its missing bits or modifications to 5e game balance, is fun for sure !

Story is intriguing and my companions are, for the most part, really not pushovers, meaning some look like they might eat my face. My Drow lady is playing nice with Laezel!

Last edited by Baraz; 12/10/20 04:40 PM.
rodeolifant #691380 12/10/20 04:57 PM
Joined: Oct 2020
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I can honestly say that I didn't enjoy a game this much in well over a decade.
I had my reservations about turn based but it turned out great and a lot of fun. Especially playing the 'stealth game' feels just so rewarding!
But it's not just the combat that turned out great. The story and the characters, just the writing in general is top notch! (That was sadly something that really soured Siege of Dragonspear for me, the writing just couldn't measure up to the originals)
The whole world building, the unbelievable amount of meaningful choices and variations, this game is a labor of love and it shows!

*edit* One should not forget to praise the voice acting and the animation as well, really aside from a few bugs and a few mechanics which might need some slight tweaking there is nothing about this game that doesn't deserve praise.

Last edited by ThisIsUlb; 12/10/20 04:59 PM.
rodeolifant #691480 12/10/20 05:31 PM
Joined: Sep 2015
Location: Denmark
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I'm having great fun as well.

Having waited for hours on end for the download to finish, starting the game, creating a character, looking at the cinematics, FINALLY opening my eyes and the game is afoot.

YEAH.

It took me less than 20 seconds to die my first death.
Guess you could say that curiosity killed the cat.

But - by jove - I'm having fun. Lot's of it.


Great last words.

Oh no. Not again...
rodeolifant #691511 12/10/20 05:40 PM
Joined: Oct 2020
Location: Gamertown USA
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I went into a second playthrough and have really noticed differences that matter based on race and class, as well as decision trees being opened up based on progression differences (doing everything before or after Halsin). Awesome work so far!

rodeolifant #691620 12/10/20 06:16 PM
Joined: Oct 2020
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Im with you OP. Only heard about this early release last week from a pnp game friend.. downloaded it and have been happily playing all weekend. This is a pretty underrepresented genre of late, am very happy to see a straight d&d platform in a classic background like FRs...

Gonna be playing the shit outta this in the coming years with many different builds!... Thank you also! laugh

Last edited by Llev; 12/10/20 06:22 PM.
rodeolifant #691722 12/10/20 06:50 PM
Joined: Jul 2020
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I agree with most, and even if there is always place to improve and tweak things: this game already is a lot of FUN to play, and that matters most.

If some of our negative complains and well argumented suggestions can still help it improve it further, even better.



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