So as I'm rising in level I'm seeing the enemies hit harder and have more health...while I'm getting slightly more health and doing the same amount of damage as I did at lv 1.
Do they plan on making us use spell slots every fight? My firebolt at lv 1 does the same amount of damage as it does at does at lv 4...1D6.
While this got me by lv 3 and below...this is not going to cut it. While I hit with a damage of 3 on average, Maybe get lucky and burn them for 2 additional damage. They hit me for like 12 or 16 damage. Is it intended to use spells for every fight?