Larian Banner: Baldur's Gate Patch 9
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Joined: Sep 2017
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Zaxtaj Offline OP
journeyman
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journeyman
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Joined: Sep 2017
I feel like this game is not making good use of the skill system as it is currently instead of making use of the contested skill check system it sets a DC for everything including skill checks when in actuality a lot of those checks should instead be contested by a roll rather than a preset number. My biggest issue is deception checks, deception checks should be contested by the NPC's insight skill, rather than a DC check. I feel DC checks should only really come into play with saving throws. But I doubt that Larian will truly offer any form of randomization through contests of skill, but it woulld make skills feel vastly more important if they did.

Joined: Oct 2020
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enthusiast
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Joined: Oct 2020
On the one hand I agree with you - when DM'ing I set DC's for Deception/Persuasion most of the time because it's easier than having a stat block for each random npc the players may want to interact with. Which is negated since you could have stats for everyone.

On the other hand, that may be too much randomness. Plus, unlike dnd, where every event happens once, I may be replaying the same moment in BG3 multiple times. So it would be weird for a low charisma character having an easier chance of deceiving than a high charisma character because the NPC rolled poorly.


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