Yea the patch did nothing fps wise.The grove and anywhere remotely dense the performance is very much still erratic.Wierdly enough it only mainly happens when you manualy move the camera with the w,a,s,d keys that the frame time (fps) flactuates.If you follow the camera stuck to the character (which is slow and steady) its an ok experience but the moment you manually look far away the camera becomes blurry/juttery.
In closed spaces the issue is reduced greatly.
Oh and crashing wise I did get 3 crashes in a row the same way on dx11 after the patch.Basically I was in the underdark and threw a fireball at a grease spot and the game closed 3 times in a row when it exploded.Wierdly on the 4th time it didn't happen anymore.
Last edited by Wdude; 12/10/20 06:43 PM.