I think you may be missing the point Clavis.
People who like RPGs are not usually the people concerned with outcomes. They want a deterministic game which responds to their choices. When they find themselves restricted from making the determinations and decisions they feel compelled to follow, their joy is diminished. The point is not the destinations per se, its about being able to travel the road you want and exploring the destination you arrive at as a result.
Last edited by DistantStranger; 12/10/20 07:02 PM.