I have to agree and say that the skill checks sort of already tell you whats going to happen if you pass or fail which makes it hard for me to just accept failures when I know that failure means fight for instance. But what I'm most irritated with is the multiple skill checks for a single outcome. Some have already mentioned Nettie, and it's irritating that I have to pass 3 skill checks for the peaceful outcome but failing any 1 of the 3 fails the whole thing (where you either fight or stuck in the room). I thought I could deal with it as its not a big deal and I do see, possibly, the desire to show how difficult she is, but then I faced another of these situations with the necromancer's book which I decided to unlock. With that dialogue, I had to pass a few skill checks 1 after another that got increasingly more difficult and if you fail any of them you fail the whole thing (as far as I know). I got lucky my first time through and passed each skill check and I got upset because it didn't even tell me what my reward was, I THINK I got a talk to dead spell and thats it. I don't feel very accomplished with that and definitely didn't like having to pass so many skill checks that are super random where even if my DC is like 5 I could fail it...