Originally Posted by Vennumz
So as I'm rising in level I'm seeing the enemies hit harder and have more health...while I'm getting slightly more health and doing the same amount of damage as I did at lv 1.
Do they plan on making us use spell slots every fight? My firebolt at lv 1 does the same amount of damage as it does at does at lv 4...1D6.

While this got me by lv 3 and below...this is not going to cut it. While I hit with a damage of 3 on average, Maybe get lucky and burn them for 2 additional damage. They hit me for like 12 or 16 damage. Is it intended to use spells for every fight?


They do, but at much higher levels