Originally Posted by WarBaby2
Originally Posted by TheWhiteRabbit
I keep seeing people wanting it more this way or that, and this is just another example.

I think where it sits, right in the middle, is the correct course of action. Sure things can be improved, but I think pushing it more in either direction is gonna alienate too many people.
And just to be clear, IF! they HAD! to push it, the correct decision, the business decision, would be to push it toward Divinity, NOT toward a more D&D oriented game. DOS2 sold far far more copies than any recent D&D games.
So those of you fighting for more this direction or that (seems to be more complaining to push it further toward D&D TBH) just know that if they Did decide to do this, toward DOS2 is absolutely the direction they'd take.


That's the assumption... fact is, though, there hasen't been a faithful D&D5 adaption yet to judge from, so how would we even know that?

Besides, never underestimate the pull CRPGs still have, and there is big group of players (aka customers) that haven't been all to happy
with most of what has been done in the genre since the infinity engine games faded from the market... this includes the Pillars games and
everything Bioware did with the Dragon Age franchise since Origins.

Couple that with an old and new fanbase for everything Forgotten Realms (especially 1000s of novels), and we could verywell far beyond
what market the Divinity games ever attracted.


The major thing to consider is the fact that D&D as video games haven't usually been a thing. The last good ones are at least 10 years old, and even though Larian wanted to make a D&D game WoTC has a major say in it, and still does. If they don't like the direction they can cancel it, and Larian would be out of investment and capitol. Also some people (myself included) didn't like Divinity series, but like what they are doing to BG3.