Final update:
So I killed the dog to see what would happen, nothing really happened. A mailman's dog doesn't seem an appropriate pet for my Lolth worshipping bloodthirsty drow, I really wish I could adopt those spiders in the goblin camp though. I used Speak With Animals and deceived them into thinking I'm Lolth, told them to kill all the goblins and even after I opened the door they just sat there. Another pet would be nice besides the owlbear cub and dog, if not the spiders, then maybe the rat in the tiefling camp, he's adorable.
I re-did the Ethel fight and killed her in her hut, was cool to see that it lifts the magic off of the petrified dwarf and the elf. The dwarf just sort of walked away after I demanded payment for saving his ass, I guess being petrified would mean he wouldn't have much on him, but I felt more like his savior than someone extorting him for my own evil gain. The elf I could mock for being an elf as a drow, but besides that every option just ended with telling him to leave. I am a drow, he is my sworn enemy! He should be imprisoned for even looking me in the eye, and then I could sell him to the nice slave trader girl.
The masked people were still hostile and rolling against Hag's Pawn, even though she's dead. Was fine with killing them though.
Mayrina yells at you to let her down, and then gets mad at you for rescuing her, weird incongruency. I also made sure to go into the hag's workshop before letting her down and grabbing the Stillborn potion, thinking I could offer it to Mayrina to solve her "I'm gonna be a bad mother" problem (not that abortion's the evil option but it seemed like a sensible option), but there was no option to give her the abortion potion. I dunno if that just hasn't been considered by the team, or if it was metagaming for me to read the description and assume my character would know what it's for when they don't have the in-game description. You do know that the Bitter Divorce is for raising Connor though, so bit odd.
As for Connor, I obviously raised him and kept him to myself. Mayrina's howling and falling to the ground was exceptionally acted and animated, love that Astarion found it hilarious as well. Connor, however, is pretty useless as a pet. What exactly was Ethel's plan here, since she obviously intended to raise him considering the wand exists? Maybe some more HP and damage and if he didn't disappear after a few turns and he'd be useful.
The artist in the Zhentarim hideout: So I purchased him as a slave and told him he'd be my slave. He yelled he was no one's slave and ran away. Right past all the Zhentarim guards. Who did absolutely nothing. No reaction. I tried to attack him for being insolent and couldn't. I guess the Zhentarim just don't care since he's no longer their slave either way?
Helping Glut kill Spaw: This was an incredible fight. It felt like a battle in a war. It was quite challenging, but I think it can be tweaked in some areas. The Confusion clouds by the myconids introduced a unique challenge. Probably a case of Gameplay and Story Segregation, but the duergar had talked about how the myconid confusion spores made his allies jump off a cliff laughing. Obviously doesn't need to happen here, but when my companions got the Confused debuff, they would still attack the enemy just in a less optimal way. I think they should attack their own allies, it would add another layer to the fight.
The hobgoblin trader said that he wasn't much of a fighter, yet was more of a force than Spaw or the hook monster, his Shatter wiped out Gale and nearly killed my ranger in one turn. And then when he got low HP, he just teleported out. Bit of an inconsistency from him saying he can't fight and he was hiding in his spot when the duergar were attacking, and I've also lost two more traders playing through the evil choices. Not sure what the right solution is here, because he brought a big level of challenge to the fight and I don't want to miss that. Maybe when he gets low HP he surrenders instead. The myconids didn't really fight in unison, they were rather all over the place. One of them hilariously spent most of the battle running around trying to keep up with my party and by the time he got there, everything else was dead and he got focused.
At the end of it, Glut said he gave me some sort of song of victory, but I don't have anything. The challenge was its own reward, but boy I sure wouldn't mind a cool mushroom-y power, or a little mushroom pet. We see Glut walking around his new colony, it would give a little more life to the world if we saw him raising bodies like Spaw did for his new colony. Good quest, amazing battle, could use some tweaks. Either way, it felt appropriately evil to walk up to Spaw calling me "Peace-bringer" and murder him and all of his children. Loved it.
The duergar: It really doesn't feel evil to grab the boots off the gnome and sail away, it actually feels rather heroic because the duergar seem to take this as "ok, let's leave the myconid colony alone now." Not sure what the solution here is either. The choice to just bring them the boots should still be there, but they should be insistent on you attacking the myconid colony, their allies died after all. Maybe have a roll for convincing them that just having the boots is enough. And they can come help exterminate the mushrooms. So it's a choice between the duergar, Glut, and Spaw.
The fish people: This was a fun scene. I made the deal with BOOOAL, and that seems about the extent of the interactions down there. BOOAL said he wants blood, I killed a couple of people, and he still doesn't seem to react. Should be some more stuff down there in general. But really funny area.
Lastly, I feel like there wasn't enough companion reactions/voicebarks to me being a murderhobo. Turning on Spaw, killing the dog, purchasing people, dealing with duergar/fish people. My companions were silent as mice. Astarion's reactions when they did come up were great, Shadowheart's felt a little preachy but still enjoyed her input. And Gale...I can't recall Gale ever commenting on anything.
And with that, I've finished my evil playthrough and sailed off! Hope the feedback was helpful.
Last edited by Synaryn; 12/10/20 10:56 PM.