I just saw this thread... +1 1000 times over.. I have been DMing D&D and far to many other games to list over the last 30 yrs or so.. The amount of multiple rolls for just 1 good outcome is really shocking.. When there are multiple avenues for a situation by all means have multiple rolls. Like picking pockets... success or failure... Then if you fail the merchant may catch you for another roll so you can persuade your way out. Perfect for multiple rolls. There are far to may situations where there is only one success or failure with 2-3 rolls .. It should only have 1 roll... With a high DC, or with disadvantage if the situation deems it.

Last edited by Dontezz; 12/10/20 11:06 PM.