Originally Posted by TheWhiteRabbit
I took this fight both upfront, reloaded and did the conversational clear of it, AND I did the sneak around and roll the boulder onto the enemy fight. I had no issues at all in winning. Whether they reached the wardrum alarm or not, i had no issues with difficulty.
So this is more a player error issue here than a feedback issue. Difficulty sliders are surely gonna come into the game, don't y'all worry.

Out of interest, what is the makeup of your party? Half of my party has a very low AC and the other half is only mediocre. Might be a part of the problem but given the NPC's that ive got in the party in not sure how to go about it. I already use buff spells to increase their AC.

First time I did the fight (when I talked to them) I summoned the 3 ogres and won very easily. So easily infact that I figured it was an error to use the horn and tried again and get obliderated every single time afterwards. I saved the game so I can continue on, but I feel this fight should not require me to use those ogres as help.

Maybe the AI got a few lucky crits or something, With rng luck is part of the problem. The 2 fights without the ogre (first talking, 2nd time when they spotted me through a wall) the fights were over before I knew what happend. The last attempt where all the gobbos basicly got a suprise round would have gone so very much in my favour if I actually gotten that suprise round but was eventually grounded down and lost due to attrition.

Il see if I cant get the surpise round to happen normally and report back here.