tbh I enjoyed having some food stockpiled at camp and going back to snack and have evryone topped before a dangerous area, it felt more like preparation than going to sleep; and let's face it at the end of the day food becomes too heavy real fast if you carry enough to make healing irrelevent.
I can see that it might trigger people that a boar's head is just as good as a small healing potion, but these kind of food are super heavy... and if we go down this road then should we remove the healing on short rest and long rest because we all know that when you've been sliced, impaled, arrowed, burned or mauled, all you need is a good rest and it's like it never happened.

Guys if you dont like the way food makes the game too easy then stop using it or picking it up, there is no need to remove something that is completly optional.