You're right with all your points.
There is also a severe issue where a rogue can't move out of cover to sneak attack someone if they enter ANYONE'S line of sight in the process. Normally you should be able to move out of stealth and sneak attack if you can reach the target within your turn.
There are many other missing actions like dodge, and any use for acrobatics in combat is still needed.
We should also gain cover from enemies, like being in a doorway engaged with one or two should provide half cover against anyone behind them trying to attack us.
Grappling isn't in yet, but using that or a "pin down" action should exist to counter the shove. (If grappling relies on STR an alternative action would be nice.)