this is what i did ingame. Ingame is even easier, since your rogue (astarion) has an auto hit attack in his pockets wich also heals him. So not giving up DPR if you need to heal. also you get easy access to a misty step item and an invisibility item and an improved move speed item. With trick dash + dash + move + jump in one round he can easily cross like 3-4 monitor widths in a single turn if he needs to reposition and he never has issues with blocked line of fire.
Its really busted, he easily outdamages my selfmade fighter by a landslide. And he is not even magical weapons since for some reason i did not get my hands on magical shortswords or daggers. dunno why that is. he just runs 2 basic short swords.
that all fine, but again its not about numbers, dpr, math etc
it all about game and location design, like example goblins ambush in the village at the beginning, good luck to make these attacks(you math) by rogue. ranger simple can it solo with bow, or take Op spider and dont even will sweat
I fail to understand your point, a rogue can easily solo that encounter as well, with bonus action dash + dash you take only one turn tô get behind enemies and backstab. Or you do the smart thing and don't enter a destroyed town by the front gate, at least that's How I roleplay my rogue, never front doors.
But the point is not about who is stronger here, I think you missed the discussion, the point is that currently the rogue is super OP but fails to use his core class features often and doesn't feel like a classic DnD rogue, Just a crazy OP 2h berserker. They need to tone down multiple attacks for 2h and lean more on sneak attack, expertise, and other rogue features
@DuderusMcRuleric Which class does the most damage at lvl 4, without all the feats and races might be rogue, but it is useless information. Lets compare that rogue to a relatively optimized ranger in 5e at lvl 5. Human variant with 16 dex sharpshooter and crossbow expert as feats. Horizon Walker. He uses 2 hand crossbows. And his fighting style is archery. Average damage on the three shots he can fire is 4.5+3.5+3.5+3.5+3+3+10+10+10=51 damage. I know this is before miss chance, and it will fall quite a bit, but math on taking -5 with sharpshooter is well known. And missing becomes rarer and rarer the higher you get in level because of bounded accuracy.
Rogues with an extra offhand attack does not do much. As a rogue I would rather have expertise. And if I want to do massive damage with a rogue, I am going to multiclass.
This os hardly relevante to the discussion, fact is, currently rogue has the highest dpr yet doen't really uses his class features to get there, the Horizon walker probabbly won't even be available at full launch, possibly never.