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Joined: Mar 2020
wpmaura Offline OP
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So I cast hold person on a mob and he fails his saving throws. His turn comes up and he passes it and is allowed to act. This seems wrong, you should forfeit your next turn on a failed savings throw other what the hell is the point of the spell.

Joined: Oct 2020
journeyman
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It's because they all roll their saving throws at the start of a round, and if they succeed, they get to act on that turn too, for some reason. Definitely not how it's supposed to work, and it really needs to be fixed.

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journeyman
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5e hold person allow for a save at the END of affected creature's turn, then if successful the spell ends and the creature can act again in your next turn. Save at beginning is just a dumb nerf

Last edited by kasakoff; 13/10/20 11:59 AM.
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wpmaura Offline OP
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Heres to hoping this is a bug. then.


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