As a player, I want my actions to have consequences, but so long as the ability to save & reload constantly really diminishes this.

In short, I'd like to see an option available when creating a new character. This option would:
  • Limit the character to a single save file
  • Automatically save after every check / chance occurrence
  • Prevent manual saves within combat


For example, in a conversation, a persuasion check comes up, and unfortunately, I nat fail. Rather than being able to reload until I pass the check, I would just have to accept that I have failed the check and move on.

One thing to note is, I wouldn't want this to be a hardcore option with regards to combat. If I die in combat, I would want to resume at the start of combat, and not have the game auto-save after every attack.

*Yes I know I can choose not to save scum, but so long as I have the option to, I will abuse it.