Originally Posted by 0Muttley0
There is a LOT of tactics and possibilties in this game. There are so many opportunites for thinking outside the box to deal with situations. At times it almost feels like 'cheating' because I have managed to make a 'difficult' encounter
really easy that it seems like an exploit. The thing is it's not because NPCs then do the same thing to me later in the game. So you really have to think sometimes.

Without doing spoilers. I solo'd a boss and it's deputy(hench) as a rogue by hiding in the rafters/wall, throwing a tin cup at the 'hinge' holding a huge candelabra onto the large hench, knocking it prone. The boss was facing the other way
because I had used sneak, so couldn't see me. So this enabled me to use ranged sneak attack on both, then hide as a bonus action before ending my turn. Because I was so well hidden they couldnt return fire. Conversely when deciding
the 'good guys' group where infact evil for hiring to kill an innocent person, when combat began, their mage stayed on the roof taking potshots at me then pulling back so I couldnt return fire.

I have said before in other threads the 'push' ability is loads of fun. I have used that to push bossed over a cliff essentially one-shotting them. Again, when I fought a group of clackers one of them pushed the Githyanki over a cliff mid combat
killing her and I had no way to ressurect her as she was gone from the map. So going forward I have made sure not to leave my characters vulnerable.

I am constantly learning new things. My first playthough I convinced the 3 fishers that the illithid was evil and managed it that way. then on a playthough with a friend, she failed and it went to combat and we killed the 3 fishers. But just now
I see in jonn's post we could have killed the illithid and the fishers would have lost hostility.


Thats what you say, the problem is, nothing is explained and as player you see almost nothing, most items you can interact with are highlighted when pressing ALT. Do the player have to pause and scan each battlefield pixel by pixel to see what we can use and what not? A real problem here is, to think outside the box is not going to do the trick.... because either everything works, or just streamlined.

With the hiding... in the ruins there is a spot, where your companion tells you "we can use the darkness to our advantage" when the fight starts. Hm so? No matter what I do, the NPCs still see me everywhere. Use the darkness in what way then??