I agree with the op that so far the difficulty of the game is far too high, the deaths too frequent, and TPK too likely in situations the player has no tool to realize could warrant one.

I also know (for having played DOS 2) that Larian understands this. I would expect the level of difficulty of this early access to be the one I'd experience if choosing a higher difficulty setting at start.

Let us all be reminded that a lot of the difficulty we are experiencing isn't due to design but to lack of polish/features not being present yet. That is normal at this stage of development.

Last edited by Corren; 13/10/20 03:21 PM.