Originally Posted by Meldor
Originally Posted by Orbax
Originally Posted by Meldor

Originally Posted by Orbax
Man, my threshold for putting up with idiots who dont understand EA is getting lower and lower.



Sorry, EA shouldn't be an option for a AAA game. Even more when you have this feel that the game is 1/10 complete.

Giant roadmap ahead for them.

The game is simply not playable or enjoyable enough in this current state to be sold 80$.

For me its Divinity in a shity DND setting 5E.


https://en.wikipedia.org/wiki/Product_life-cycle_management_(marketing)

Sounds like you just dont like 5e. Why you bought into EA, and especially under your assumption this is AAA and therefore will not have EA as an option so therefore this must basically be the game!, is silly and emotional. You wanted something you didnt get, and you wanted those things for little to no reason. Your feelings got hurt. That does not mean this isn't EA, this is a bad implementation of 5e, that this is the final product, or any of the things you seem to be projecting into the future based on what you got. It was not worth $80 TO YOU. There is a difference between price and value, which is why Apple makes way too much money - fanboys will pay triple industry prices for the value of their stuff, at $1200 for a phone when $650 is industry, its a GOOD VALUE to them.

You didn't get your value, the price was too high. Many others have found this to be of good value. Again, the presumptions of what AAA means, what EA means, what buying it meant, and what 5e, larian, and DOS implications would be within its build....maybe watch youtube next time, youd have found out a lot of stuff with a modicum of effort.




You are just showing me that you don't have any clues about game development, when a game is released to public, very little will change. We call that fine tuning. Don't expect major things to change. Some adjustments here and there but the core of the game will remain identical. I'm an old school gamer and I know when a product deliver or not. This one has failed and is begging for funds to get completed.

Saying BG isn't a AAA game. Sorry but this title is HUGE. If you aren't convinced that you are making a AAA game over this title, you shouldn't be the company to put it to life. Plain Simple !

I will add to that, that I pledged over 100$ for Pantheon, Rise of the Fallen. Which will be the real next Everquest and trust me, those devs have good heads. They wont release their game to public before its actually well rounded. Because first impression in 2020 is determinant to a successfull game.


I game too. I have 10,000 hours in DOTA 2, 800 in Divinity, 900 in Persona 5, 700 in Tales of Berseria, and the list goes on. Those are average numbers for my gameplay which I have been doing since the early 80s where I made my own crossover cables and was dealing with IPX/SPX to get LANs going. Ive built my own computers since the 80s and been in I.T. for over 25 years. I am the DM of 15 campaigns and I DM 3 times a week. When you say "we" call that fine-tuning. Who is the "we" you are ostensibly part of? If you haven't noticed, indie, greenlight, and EA games are a new norm that is different than it has been in all of gaming history over the last 5 years via the Steam community and things like Star Citizen - which yes, I have backed almost $2,000.00 into and also play regularly and provide feedback for. I am not sure why you are feeling your background is particularly relevant when all you need to do is read their press releases and watch video from WotC and Larian explaining everything I just did.

Last edited by Orbax; 13/10/20 05:58 PM.

What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?