Originally Posted by Meldor
Very disappointed with BG3 so far. I dislike DND 5.0 to the bone after trying out this game.

I'm used to playing on a NWN2 private server named Baldur's Gate on version 3.5. It was amazing how deep you could customize your character. (Stats, Feat, Class, Prestige Classes, gear etc..)

In this game, it's just bland and boring. You guys fell into the casual trap.

Prestige classes bring one addition to your classes, it doesn't feel like a specialization. Multiclass doesn't seem to work.

The combat system of 1 action per turn is outrageously boring. What happened to the # of attack per turns as per DND? ie: Fighter.

All stats should be good for all classes. In this version, I feel like you have 1 main stat + constitution. (VERY BORING).

I'm sad, currently, this game isn't worth my investment, and if it continues on this line even at release the game will be a dumb down version of Divinity and nothing to do with DND.







Note comparing 3.5 to 5e is like apples to steaks. 3.5 was built around world spanning campaigns, was built for die hard fans that new the intricacies like they know the back of their hand.

5e is in all intents and purposes built for new players that are wanting to try D&D for the first time, it is made to be simple, it will be boring for us that have played 3.5. yet BG3 is not built using 3.5 it is built using 5e as well as some home brewing which is true in every D&D campaign except the truelly hard core by the book DM's. It is built to be far simplier and easier to learn as a new medium to advertise D&D and hopefully get more people interested in D&D.

You fell into a narrow, closeminded heavily baised trap.

Multiclassing is for those that know what they are doing, as stated above 5e is made to be easier to learn, and pick up. Multiclassing takes time to learn, this game is in EA, it may be added yet many of those playing or just a few have never played D&D before adding multi classing to a game that is not done, and trying to introduce the basics while working on balancing a standard party is counter productive to what they are trying to do in EA. Which is get their product further play tested, and feed back on the core mechanics they are using. Not so die hards, like me can build characters that in effect are unbalanced in many ways, and take knowledge some people don't have at their disposal.

All stats are not good for all classes neither in pen and paper, or video games. period. You always need some points in con as a self proclaimed player of 3.5 you should know that Con is useful to every class for what it gives you. Extra hp, ability to resist certain things, less fails of Con saving throws do to having a higher con score. These things are evident to anyone that has played for a length of time.

I'm sad, that your baised opinion against Larian studios and your uninformed knowledge of 5e leads you to believe this isn't D&D. It's truelly heartbreaking that your so narrowly focused on 3.5, and have a false belief that 5e is exactly like 3.5 that you think this game is Divinity (a series of games I dislike highly).

only sith deal in absolutes.