I can imagine it's a tough thing to balance for a variety of players, especially those who aren't familiar with DnD. How do you restrict resting while making sure a person doesn't brick a 100 hour long run that they've screwed themselves over by expending all of their spell slots and didn't keep enough saves? It also probably complicates things a bit by having story elements be triggered by resting. I agree the current situation is not ideal but I also understand that it won't be an easy thing to address.