Originally Posted by clavis
Originally Posted by Tylm
Originally Posted by clavis
Originally Posted by Medirby
When I play D&D I at times try to spare enemies I fight because I don't believe in going ham on a few poor thieves that are just trying to get by by robbing me, or killing a guy I had a disagreement and a few thrown out curse words with. I haven't gotten far enough into the story to really find an option for it yet but is there an option to not kill enemies and instead just knock them out after a fight? If not I think it should be added. I think it would lead into interesting dialogues or maybe different quest lines, such as a mad woman running up to you and because you knocked her out you realize she was being mind controlled by an evil wizard just nearby.

It's something small but I think it would add a bit more to my characters personally because I always try to be a "goody two-shoes" when I play D&D.


second row, second to last button. looks like a mace and person, it's just to the right of dash.

Turns your damage into nonlethal (watch out for spells like hex, or things doing additional damage) uses unarmed strikes or near enough damage. Best way to do it is get them within 10hp or so, then just have every melee them with this button pressed.

added because I'm an ass. Look at each button on display test them out see what they do, hover over them. Part of being in EA on any game is trying all the little things you spy with your opened eye. and though I am guilty of oops, went to forum to soon.


But this option is too buggy at the moment. I've knocked several NPCs out several times (to avoid killing "stupid nice guys") but the game is not at all designed for this mechanic, and when you find them later (for example by saving the village) they attack you because they are still hostile (and so the whole village attacks you lol).
The sadness of non gratitude x)


so true, they should be glad we didnt kill them in the first place.


I think it would be best not to allow knocking out when it is not intended by the game (and thus avoid nonsense scenarios).
I had knocked out the healer druidess who turns into a spider. Just before the party she was quietly preparing her potions ... in giant spider (1 hp and hostile) ^^

Last edited by Tylm; 13/10/20 10:36 PM.