From a pure balance standpoint I agree with this. I have never played D&D, despite having played a ton of cRPGs based on it. I love this game and have 60 hours and several characters committed, but the goblins having an entire alchemy shop in their back pocket and the random super boss enemies like the Gnoll are really annoying. I think the point has been made enough about the ground effects enough at this point, but every enemy does so much damage with all these random items and abilities that you either have to cheese most of the harder content, just long rest after every encounter.