I was reading some origins file and saw that Astarion, Laezel, Gale, Shadowheart, and Wyll have attributes set to them to allow for them to have other classes.

I believe that allowing these characters to deviate from their intended theme ruins immersion (not to mention that their personalities fit their roles).

That being said, I wouldn't mind if say Gale can choose to be a wizard or a sorcerer, Astarian can choose to be a rogue or a bard (if that ever happens), etc...

You're attempting to do what you did in DOS 2... Please don't. DOS 2 was a great game, but this game is different from DOS 2 thematically.

Code
                    <attribute id="LockClass" type="bool" value="false"/>


EDIT: I see lots of posts deviating from the subject. This is related to character creation. My opinion still holds because I feel like these characters will no longer be themselves.


Last edited by SecSea; 15/10/20 01:24 AM.