I am now actively trying to break the game in more ways and I have found that, by far, my spell slots have been used almost entirely for either raw damage (Giving and taking) and healing word to avoid death saving throws when I can't reach them with the currently OP help action.
Grease is stronger because of the flammable component I realized, as long as it is used purely offensively and not defensively as intended. You can trip and then set it on fire in the same turn for damage beyond what it normally accomplishes so that feels weird.
All your Wizards know Healing Word, you can go home Shadowheart, you are no longer needed except for Pass Without Trace since I found and learned all of the spells you currently have.
Speaking of spell scrolls, it feels dirty to be able to use so many in one sitting. I don't even see this many in a Level 17+ heroic campaign traveling through the Elemental Plane of Fire's City of Brass or the Crawling City of Gehenna. It's pretty.. Out there. So much so I can comfortably burn them and have a lot of multiples for certain buffs and attack spells.
If I can figure out how to, using nothing but scrolls, clear most of the content without a rest then we're going to run into entirely different problems I think. We're almost there. I almost don't need to use resources at all with food all over the place.