I disliked this feature in DOS 2, since it stripped down all the companions of of most of their identity.
I feel it would be an even poorer fit for the D&D ruleset and setting.

Not everything that is convenience for the player on the immediate distance makes a game better.


And let's be honest... The feature was in DOS 2 to compensate for the extremely low number of companions available, the mere suggestion it will be in BG3 hints at a similar problem.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN