During my play through of Early Access in multiplayer I played a Rogue, arcane trickster to be exact.
And I must say the class was a bit of a disappointment to play. Part of it is due to bugs I think, other's seem to stem from design decisions.

Sneak Attack
Even though I was hidden, I had advantage on my attack, was shooting the enemy in the back, the enemy was threatened, and I hit... I still did normal damage.
This seems like a bug to me. But a very frustrating bug.

In 5e, you get 2d6 on your sneak attack at lvl 3. This doesn't seem to have been implemented? Which makes sneak attack even more lack luster.

Suggestion For Sneak Attack
Don't make it a skill I have to chose to use, make it a toggled ability similar to Great Weapon Master.
Further more, there should be a tool tip either at the cursor, or at the Chance to Hit box, that indicates if the attack will trigger sneak attack.

A rogue steals, but everyone stole from the rogue
Cunning actions are abilities that sets Rogues apart from other classes, and while I thing changing many actions into reactions made the game better all in all, it leaves the Rogue a little hanging.
I noticed a lot of work was put into making the Thief subclass fit the video game better, and I really like the changes, but I feel similar changes should be given to the Rogue in general.

Not an Expert?
Another thing that seems to be missing from BG3 is expertise? Rogues are known as "skill monkeys" for a reason, and the loss of expertise is another thing that makes the Rogue feel more shallow.


With a buggy Sneak Attack, and lack of uniqueness, I'm more inclined to play a Ranger than a Rogue. The Ranger get's so many more choices from the get go. Both classes has similar playstyles, especially early on.

Thief still seems reasonable to play, the additional bonus action is a superb ability for a dual wielding Rogue. I just wish the same care that was put into translating the Thief to BG3 was put into the Rogue as a whole.

PS: Still had lots of fun playing, just felt a little underwhelmed.