I think this is one of the problems I felt the most while playing EA " atmosphere: The game will feel much more threatening and mysterious. You dont know what lies ahead of you.".
As it stands the game just has a really uninteresting atmosphere to it. Firstly it looks like you're playing in a candyland map or something, everything is so shiny and round and cartoony in the world. Even the cursor and interaction UI makes it look like something out of Barbie Pony Island. The whole dark and mysterious feel of Baldur's Gate or even other DnD titles is completely gone which is a massive mood-killer for the game.
The overall visibility is horrible and the camera is completely broken. A game where exploring a dungeon should be fun, exciting, tense and mysterious, and I can see through the walls? wtf? So there's a closed door in front of me, but oh wait, the camera is showing me 5 guys standing behind it waiting to ambush me... It just kills the whole point. All the fun out of exploring the place has been sucked dry. Not only that, but walking around and having the camera show secret paths behind magical walls... I mean come on...
The other stupid thing is regarding failed investigation rolls. I walk into a room and suddenly I have 4 failed investigation rolls popup. At this point, I already know something is wrong with the room, most likely hidden traps. Well, there goes the excitement down the drain again.
Most of this stuff was done absolutely right in the originals.