Originally Posted by Jharryl
DOS party handling;
DOS combat;
DOS surface interactions.

What else is there to an RPG but the environment, party, party movement and combat? The only thing DnD here, is the setting.

I thoroughly loved BG/BG II. I disliked DOS/DOS II. Bought this expecting BG, got DOS. Refunded via STEAM. You apparently were not convinced of the market viabilitry of DOS III, so you hijacked BG to get your DOS III game out. Shame on you.

As difference between system and setting is covered above I'll focus on the latter. Setting is one of the most important points for any RPG. While DOS games were good mechanically-wise (solid turn-based as opposed to weird rtwp) their setting due to overall immaturity and general comedy style was lacking in seriousness and depths. I managed to finish 2\3 of the first game and yet to play the second one even though I bought 'em both (to support the developer that was moving in the direction I liked). As I said those games are good... but as a roleplayer I want more than simply good gameplay mechanics. I need stylish and deep atmosphere I can dive into and roleplay to my hearts content. I want ROLEPLAYING game, not a turn-based funny wargame.

BG3 has pc drow, githyanki on red dragons smile , some serious drama and grey moral choices with the ability to choose different sides to archive your own goal. Now of course my opinion is biased due to being old DnD player. But that is exactly the point. Any of the multiple DnD settings offers much more content for game creators. It's almost impossible to create a new one from scratch that would surpass years upon years of novels, tabletop modules, fan fiction and immeasurable hours spent on roleplaying in those worlds. Forgotten Realms have an army of fans waiting for a proper turn-based adaptation of their favorite setting. The last more or less adequate one was in Greyhawk setting - "Temple of Elemental Evil", and it was released 17 years ago! And now we have good old FR on modern engine and with great story and character interactions, cheers!


P.S.: DnD5e mechanics in BG3 are implemented almost perfectly.

Last edited by Tao; 14/10/20 02:21 PM.