As i expected back then and its still the same, controls are garbage manuallly jumping over a cliff with 4 party members...
It is annoying, that will be changed. Probably a hotkey for jump, likely party members automatically follow.
1. ) The game takes place 100 years after the events of Baldurs gate 2. (after all this time you have forgotten all the spells you had in baldurs gate 2 and now start at level 1 and your max level is going to be 10 ?
You... are... not... playing... the... same... character... as... you... did... in... BG 2.
Max level in BG 1 was 7.
2.) The rules have changed, now wizards can cast divine spells, so if you play a sorcerer you dont need anybody in your party. My warrior can use mage scrolls... and btw he is a reach guy so he has more spells then Gale..
That's a bug, not a feature. It will be changed.
3.) The party suddenly reduced from 6 to 4 man in both games bg1 and 2 and even the dragonspear which came out just recently there was a big party, now its just 4??
I am also not very happy about this, 6 players feels more restrictive, and I think at least 5 would be good for some flexibility, but Larian isn't going to change it.
There are many reasons why they might not want to have six PC's. 6 players mean a lot more complexity with party relationships, 6 players would interfere with each other's movement too much, 6 players is a lot to manage and equip, and 6 characters means facing larger enemy forces which means combat will take a lot longer, with more time waiting for your turn, and be harder on the engine.
4.) You cant roll your stats in the beggining of the game, its also one of the signature things of the baldurs gate
This is coming.
5.) If i climb on a cliff my spells suddenly follow the gravity rules and for some unknown fkn reason start to miss!!! Low chance of landing a spell on a person above you and higher chance to land hit on a person below. This is not baldurs gate.
I need to play and fight some more, but at the moment, I'm starting to get a little tired of the height advantage/disadvantage mechanic. It's crazy powerful when you're the one up top, chances to hit in the 90's, and doesn't feel so good when you're on the low ground, with chances to hit in the 40 to 70's at best. Statistically, advantage is effectively a +4 to hit. Disadvantage is a -4 to hit. A difference of 4 AC at levels 1 to 4 is gigantic.
5 b ) everybody get in the line behind that gnoll and take turns backstabbing him with everything you GOT!! thats right, every single turn of the fight i spam JUMP JUMP JUMP JUMP JUMP JUMP, the acrobatics are absolutely crazy, you wanna place
your characters behind the target so that they have a higher chance of hit!! this should only be a thing for a thief!!! Btw where is hotkey for jump??? controlling the party is so important that its PRIORITY NUMBER 1 nothing i repeat nothing in this game could be more important than a proper control of your characters, because if you cant control your party you just go and play other games... (and let all your friends on steam know that this sucked!!)
Jumping for free disengage definitely seems to be extremely strong, but even when I'm trying to avoid using it, I don't really have a choice.
6.) roll dice roll dice roll dice, sure the dice should be rolled, but not 3 to 5 times in every conversation, HALF or even more of the dice rolls in the conversations that i went through in EA should be taken out.. when you cant chose the path that you have prepared for yourself in this RPG journey it defeats the feeling that you are playing your story, its like the devs intentionally force you to play something else.
Checks may be overtuned at the moment, and having to roll multiple checks for the same check in a row is bad (just increase the DC). Companions will be able to participate in conversations and make checks, that is coming. (44:05)
https://www.twitch.tv/videos/763351879They'll also be fooling around with the checks some more. See 56:33 in the podcast:
https://www.usgamer.net/articles/ax...-on-baldurs-gate-3s-early-access-release