Originally Posted by Aurgelmir
I personally like it, because it adds a tactical aspect to the game, that I feel flanking doesn't add.
I get peoples frustrations with it though. I don't find it too tedious, and makes playing a melee fighter at least somewhat more interesting than "point, click, miss"


Facing each turn is very tedious... Walk to enemy's back every turn is very very tedious. I think point click miss is fine, it speeds up combat, this is already a slow pace turn-based game, we can add more strategy in other aspect.

Last edited by dunehunter; 14/10/20 02:28 PM.