Larianisms:

- heavy emphasis on ground surface effects and various interactions with such
- high prevalence of special throwable items and arrows that cause elemental effects for both PCs and NPCs
- high prevalence of barrels in the environment which can be broken open to cause special effects
- heavy emphasis on gaining high ground in combat for both PCs and NPCs
- significant emphasis on moving and interacting with objects as a means of problem solving and battle strategy in lieu of using characters' actual abilities
- alteration of a few spells and abilities to conform more to the principles listed above

D&D-ness:

-everything else in the game

Last edited by Firesnakearies; 14/10/20 02:53 PM.