Let's guess more, that'll figure it out laugh

I kid, I kid.

Or do I?

I don't know how many of you DM, but I usually start character creation off with "I prefer PHB. I want anything you are doing outside of that discussed with me prior to you spending your time making a character and realizing it was all for naught. No UA allowed as a pretty hard rule and if you find something you want from there expect that you can't have it."

It sets the tone off right; people do enjoy it because we usually a la carte their abilities as a collaborative thing with me instead of them getting told "no" on the homunculus min/maxed abomination im looking at.

If you play D&D, if you are on D&D forums, you will know there are a lot of things that are ridiculously broken and OP. If I were to create a game like this, it would be a curated set to play with. I can't balance a game for a green flame, booming blade, eladrin, divine soul, sorcadin and at the same time having a winnable encounter for an equivalent level ranger doing 1 shot a round for 7 damage. This will be wide boulevards and high guardrails, but the guardrails will be there.

Last edited by Orbax; 14/10/20 03:16 PM.

What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?