Originally Posted by UnderworldHades


Now I think the best way to fix it would be to have Minthara or someone else meet you REALLY early on and tell you, maybe entice you about the powers you can get. Have her tell you about the true souls, she shows you the power you can get if you use the tadpole, but right now there isn't anything like it. No character storywise would want to help goblins, even an evil one (smart evil one). It's kind of funny when the tiefling "Zevlor" asked me why I was doing this and i was like "uhhh....Bc Larian told me to? Whoops!" In the end, the Evil storyline for Grove vs Goblin needs more rewards and enticing. Why should my character risk dealing with them instead of looking for a healer, especially Halsin who is the best lead. Should I be doing it bc I got to bang the drow lol?

Would love to hear other peoples thoughts on what they think of this, and maybe ways to fix it, that way Larian can add/make some changes to make the evil side satisfying.




You are absolutely right, I have nothing to add. The player has no motivation to help the goblins, or not to get rid of the parasite. This option was found by accident, it should not be so.

If the developers want more players to try the "dark side of the force", then they should give the player food for thought, temptation, more information about the cult of the absolute. Why not make a goblin messenger who searches the wreck site and invites the player to the goblin camp? Why not get a more detailed offer from Minthara, whose only character in the goblin camp should have the brains to figure out what's what?

Playing on the evil side should be fun, like Fable's Lost Chapters. And not Fallout 3 where to be bad means to be stupid idiots who kills everything in its path for some unknown reason (and I would really like to join the Enclave faction)

And the evil side should be variable, it's very cool if you can take the side of ANY antagonist. No "absolute enemies" are imposed on us, only freedom of choice

In The Elder Scrolls, you can play as the murderer of the dark brotherhood, be a thief, do bad things, but for some reason the developers decided that it is impossible to play as a necromancer and this guild is closed .. or in Oblivion, you cannot join the mythical dawn and go through an alternative plot. Why are they enemies, maybe I wanted to help them, hey!

Things like that spoil everything, if this is not the case in Baldurs Gate the game deserves a 10 out of 10

Last edited by OneManArmy; 14/10/20 05:38 PM.


Thanks to Larian for Baldurs Gate 3 and the reaction to player feedback