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member
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member
Joined: Oct 2020
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I think your idea of what 'evil' is, is rather narrow and superficial...very cartoony.. Evil isn't about murdering people just because they're good and you don't like good. That would maybe be the case for a small group of people.. but not most. People go down the path of 'evil' because it is enticing: there's promise of power, of riches, of getting to your goals faster..... everyone else be damned. It is about manipulating betraying, backstabbing, deceiving , using and abusing people, be they good or evil, be they your best friend or foe so long as there is something to be gained. It is about about cooperating with people so long as it furthers YOUR goal. Or if you want a pragmatic character, it is about being ruthless, making the hard decision, like..idk killing a small group of innocent people to save the many.
D&D definitely also contain the kind of evil that murder good people just because they're good, but then we're talking like Cyricists and Malar worshippers and generally the kind of people (and typically more monsters than people) that are Philosophically Evil and committed to the cause of Evil as an objective philosophy. I think that's outside of the scope of the game  Its directly in the scope of every game hat has alignment system a system that has good and bad actions. A game that plays with the DnD setting of hell and heavens, selling your soul to devils. Is a Lord who has serves and works then hard of fields to get food for a harsh winter good or evile? Are the serves who reble good or bad? Its all relative depending ony our situation, thing BG1 there was no good or evile in the first place. Your main enemy didnt even wanted to take over all the realms and murder hobo every life being in sight. In BG2 even your main adversary didn't want to murder hobo everything just stay alive for past failings. But here we are in BG 3 with most retarded stupid story trope ever. All live is in danger and you are the only one who can prevent the doom of all dooms huhuhuhuhuhuhuhuhuuh Ebile squid aliens will devour all brains and less evile squid worms want to build a giant army and take over the surface world. I just cant.
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apprentice
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apprentice
Joined: Oct 2020
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Evil Characters - don't care whats right right is for the morally good people, they want to be bad.
See i think that's the core of our disagreement here. No one 'wants' to be bad.. But everyone wants to be happy. People have dreams and goals and needs that have to be met (be it something simple as hunger or more complex as emotional need and such). All this to ensure happiness. The difference is that 'evil' and 'good' peeps handle it differently. A person who will put themselves and their happiness above the rest ends up being 'evil', a person who won't ends up being 'good'. Will i sacrifice everybody if it means that i can remove the tadpole and live happily ever after, or will..not do that, lol. Now obviouslly this is all very black and white, very simplified.. but you get the idea.
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member
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member
Joined: Oct 2020
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Evil Characters - don't care whats right right is for the morally good people, they want to be bad.
I read in some D&D book once the definition of the evil alignments. Which gives a bit more insight in evil itself according to D&D. They explained it like this: Chaotic Evil: I want it NOW i.e.no patience, no plotting, no care for what's right or wrong, no empathy, no code, evil just to be evil; Neutral Evil: I want it i.e. basically just opportunistic, a little more care into it than chaotic but if it's there and there's no risk then why not; Lawful Evil: I want it ALL i.e. ultimate power over everything, a planner, still adhering to some personal code (e.g.no lying). So I'd say a certain type of greed is still at the heart of things evil. Not being evil for the sake of evil depending on which side of the spectrum you are.
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enthusiast
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enthusiast
Joined: Oct 2020
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C. Why haven't they changed into mindflayers? Why haven't you showed any symptoms? Why can you use the tadpole, to do things and not change? (A new source of power for you to exploit? These people know lets use them, help them, get in good with them, learn their ways and then discard them.)
D. They offer you a way to utilize a new power per C. by fully understanding what is going on. Your so bent on getting rid of this tadpole (a thing a good person would want to do, or one who is fanatically against mind flayers.) why if it's not turning you into a mindflayer, then it's a source of power. A source these leaders seem to understand, so you can use them to find out about it. Then of course they have to go once they are no longer useful.
I think the key to why I think evil Drow wouldn't necessarily go illithid route is here. To be given power by others in their culture is the same as being offended, just think about the way they treat Dryads. They are not only evil, they are very very prideful and would definitely hold a grudge to being kidnapped and infected by a parasite. From there its not a big leap to want to completely destroy the Absolute cult and make allies of convenience if I have to regardless of their alignment.
Necromancy is just recycling...
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enthusiast
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enthusiast
Joined: Jun 2020
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Evil Characters - don't care whats right right is for the morally good people, they want to be bad.
See i think that's the core of our disagreement here. No one 'wants' to be bad.. But everyone wants to be happy. People have dreams and goals and needs that have to be met (be it something simple as hunger or more complex as emotional need and such). All this to ensure happiness. The difference is that 'evil' and 'good' peeps handle it differently. A person who will put themselves and their happiness above the rest ends up being 'evil', a person who won't ends up being 'good'. Will i sacrifice everybody if it means that i can remove the tadpole and live happily ever after, or will..not do that, lol. Now obviouslly this is all very black and white, very simplified.. but you get the idea. I was trying for less text to get same general idea across. cause I write enough in the other discussion between us. but if being bad makes you feel good, which many evil creatures are, then your evil. Or just plain morbid, have a morbid streak. good people feel bad when they do bad things, it's what makes them good. again just roughly throwing it up there in short text do to walls of text of other posts. C. Why haven't they changed into mindflayers? Why haven't you showed any symptoms? Why can you use the tadpole, to do things and not change? (A new source of power for you to exploit? These people know lets use them, help them, get in good with them, learn their ways and then discard them.)
D. They offer you a way to utilize a new power per C. by fully understanding what is going on. Your so bent on getting rid of this tadpole (a thing a good person would want to do, or one who is fanatically against mind flayers.) why if it's not turning you into a mindflayer, then it's a source of power. A source these leaders seem to understand, so you can use them to find out about it. Then of course they have to go once they are no longer useful.
I think the key to why I think evil Drow wouldn't necessarily go illithid route is here. To be given power by others in their culture is the same as being offended, just think about the way they treat Dryads. They are not only evil, they are very very prideful and would definitely hold a grudge to being kidnapped and infected by a parasite. From there its not a big leap to want to completely destroy the Absolute cult and make allies of convenience if I have to regardless of their alignment. Very true but for most part drow are willing to work with illithid. Your drow is special do to recent events. Though sorta disagree with you on given power = offensive. Sense inheriently it is a matriarch and ruled by a Goddess who actively takes part at times. Goddess part may be a stretch on what causes offense. the other is simply someone has to give you some form of power. A Matron Mother raising you up from lowly latrine duty, because she sees something in you at that moment. A Matron mother allowing an recently unhoused drow weaponmaster into her own house. and a thousand other daily life for drow things.
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