Originally Posted by Khorvale

I did my evil playthrough knowing that there was an option to join the True Souls at the goblin camp and the premise still felt really weak. It was basically "Hey random minion, I need you to go torture a guy and then go kill a bunch of refugees and druids for absolutely no explained reason other than we are Team Evil, k thx bye!"

I can acknowledge that lore-wise that might be more or less how a Drow priestess is going to treat you but from a game experience standpoint it felt rather underdeveloped, with very little in way or explanation or reasoning as for WHY you'd want to do that. Especially when you're arguably in a hurry to get healed by one of said Druids. The game basically presents you with the option to, completely unprompted, ask for a job murdering the guys that are your only way of survival, and you don't even get a promise of reward of any kind for it. Ridiculous laugh

As for Goblins trying to kill you, well they're Goblins, they don't have a lot of motivational depth to them really. As I see it an Evil character would probably recognize that yes, Goblins will attempt to kill you and whatnot, but you're not let that hurt your feelings and get in the way of a shot at power or whatever floats your boat. Of course, if they do it AFTER you've joined Team Evil it gets a bit weird (assuming that your association is public knowledge)


But the druids are explicitly not your only means of survival, or even a guaranteed one. You've got Raphael, you've got the githyanki crèche, if you talk to the goblin in the druid camp, you'll have information on the goblin healer there... I haven't tried going evil yet because I have a hard time bringing myself to do that, but part of me wishes it were possible to evacuate the tieflings and the one or two actually sympathetic druids, then let the goblins go play.