Non-rogues could sneak and deal with traps/locks in 3rd edition. They couldn’t do it was well as rogues, but they could do it. I played a barbarian who functioned as our party’s budget thief in terms of being a scout.
That is an example of a non-rogue class taking on some functionality of a rogue.
A character in 2nd edition dual or multiclassing as a rogue in not an example of a non-rogue class taking on the functionality of a rogue, as they are a rogue.
Also, everyone couldn’t dual or multiclass into rogue. Only certain classes could. You couldn’t be a rogue / paladin or a rogue / Druid, for example.
Also:
“Everyone could rogue in BG1/2 with dual or multiclass.”
I’d a really indirect way of saying “characters couldn’t “rogue” in third edition without taking levels in rogue,” if that is the point you were trying to make. 😂
Please stop using PnP and cRPGs interchangeably.
You couldn't do that in any of the video games made using 3rd edition rulesets.
And even in PnP, you only could if you had a generous DM.
This is a forum predominantly for a video game based on D&D, it is not for PnP D&D.
And actually in DDO which is mainly what I was referring to, Disable Device was a class skill only available to Rogue and Artificer:
https://ddowiki.com/page/Disable_DeviceI just haven't played it in a very long time.
If comparing to BG1/2, you are also comparing to video games like NWN1/2 and DDO, not to PnP.
And then in NWN 1/2, Rogues were the only class that could disable a trap with a DC of 35 or higher
https://nwn.fandom.com/wiki/Disable_trapSo in previous D&D video games, you couldn't disable (most) traps without rogue or artificer levels.