2) The surfaces are a cool addition in my opinion, but maybe a bit too much of it.
3) The player ranger can't summon a companion in the middle of combat, as far as I am aware. You can summon a familiar or if summon while sneaking out of combat to begin one, which I don't see how to prevent. In general, I like what they are doing with the ranger in BG3 because official 5e content Ranger abilities are useless in combat and irrelevant in high tier play. Note, I love the Ranger archetype, and play it, but sometimes I just wish I rolled a Scout Rogue.
4) I think giving enemies a better arsenal is exactly what this game needs, because it is much more focused on combat. It would be boring to fight standard goblins all the time, at least in my opinion.
Agree on 1 and 5
Last edited by Eugerome; 14/10/20 07:22 PM.