my groups have almost always done rolling, and it's definitely my preferred approach, usually 4d6 drop lowest. Sometimes even with rerolling 1s.

The issue with points buy, is in a game where it assumes you're the one doing all the dialogue, you HAVE to have a good charsima and probably wisdom too, then ideally also take insight + social skills. Which basically makes most classes kind of suck - which isn't the experience you want.

going for rolled stats in a CRPG is basically an excuse to have someone spend an hour rolling till they get amazing stats across the board (which is, similarly not how pnp works).

An obvious solution, is to "simply" provide more points.

The average of 4d6 drop lowest is 13.5ish so lets assume 3 14s and 3 13s... or 36 points. Probably remove or increase the max 15 before racials restriction in such a scenario I suppose, but in theory isn't mandatory. 32 or 34 points is probably plenty assuming the max of 15 before racials is kept though.

This gives players enough points to ensure they aren't making their character suck because they want to not suck at social stuff, and similarly allows them to not suck at social stuff.


Last edited by blindhamster; 14/10/20 09:07 PM.