Originally Posted by Redwyrm
Important thing about P&P RPGS, is that you by no mean meant to earn xp only in combat. If you can resolve the situation without engaging in combat (persuasion, threats, or simply by stealth) - you would still earn full 'combat' xp, from enemies you would fight otherwise.
Of course would later decide to attack foes from which you already earned xp - you will gain no additional xp.

As you understand in CRPG based on D&D it's just as important. If social chck would just clear area of enemies, by will not grant you xp (or not enough xp) - ppl would avoid any social checks, so they would be able to gain more overall xp. And that's unfortunately would be quiet sad experience.



AMEN!!! I hate having to be forced to kill everything to get stronger. It's silly. If we can't then give us alternate means to earn exp like crafting or a small area where wildlife or monsters re-spawn so we can grind if we need.