We roll dice in all of my campaigns.

People like rolling dice.

I want to roll for my stats, for my starting money and gear, etc. Crafting the character is as much the spirit of the RPG as the game play. I don't care for "quick and efficient starting" .. I care about making the character I want to make. My players are the same. In fact, our first night of any new campaign is to have fun rolling characters together and planning origins and cross overs so I can populate the world with custom side quests etc that are relevant. A big part of that night is the sound of hundreds of dice rolls.